QuestoveryQuestovery
Team building · Treasure hunt · Guided tour

Create and runtreasure hunts on smartphones.

Prepare the scenario and route online. Teams play on their phones while you follow their game sessions live.

  • Challenges, photos and QR codes
  • GPS-triggered steps
  • Automatic leaderboard

Your projects

What do you want to organise?

A playful tour visitors start on their own.

Tourist office, museum or town: visitors scan a QR code at the front desk and the app guides them step by step. You see how many groups play and where they get stuck.

  • Self-start, no staff on site
  • Text, image, audio and video, in several languages
  • Your questionnaire at the finish

How it works

How a treasure hunt runs with Questovery.

  1. 1

    Prepare

    Create the scenario, then prepare the route.

    Write the steps and challenges, add media and hints, then place the GPS points needed for the game.

  2. 2

    Join

    Teams join the game with a QR code.

    Players scan, name their team and invite their teammates. Free start, on your signal or at the scheduled time.

  3. 3

    Play

    Steps open when the team reaches the spot.

    A step opens when the team enters its GPS radius or scans the QR code on site. Right answer: points. Wrong answer: a penalty, and try again.

  4. 4

    Follow

    You follow every team on a map.

    You watch every team move, unlock a challenge remotely and start latecomers. At the finish, the leaderboard is already there.

AI connector · MCP

Prepare your games with your AI assistant.

Describe your idea, improve a riddle or translate your text. Editors connect their assistant to Questovery to read and save their organisation’s scenarios and media.

Explore the AI connector

Reserved for scenario editors within their organisation.

During the game

What players do in the field.

Riddles to solve, places to find, photos to take: simple rules that keep a team busy for the whole game.

Different challenges

Typed answer, selection or photo: each step has its challenge.

Steps triggered on site

A GPS radius or a QR code opens the step. Not before.

Hints when a team is stuck

Team stuck? A hint for a few points, after they confirm.

Teammates join with one scan

Teammates join by scanning the QR code shown on a teammate’s phone.

A leaderboard updated live

Score, time, validated steps: the leaderboard moves with every validation.

Souvenir photos and end-of-game survey

Game photos with players’ consent and your questionnaire at the finish.

After the event

Reuse your treasure hunts, or sell them.

A route built once can be played again at every new event, or sold under licence to other organisers.

See the publishers’ catalogue

Replay the same route

A new date, the same steps, fresh teams. Nothing to rebuild.

Sell your game under licence

Create an operating offer: price, duration, options. Organisers buy it from your catalogue, you approve, they play.

Pricing

How much does a treasure hunt cost with Questovery?

Standard: you pay per team that plays. Dedicated: your own app, at a fixed monthly price. Studio: a custom-built game, on request.

Compare plans

Standard

To launch your treasure hunts, paid per team that plays.

—

  • Web editor, player app and live control included
  • Credit packs: one credit, one team
  • No minimum term
  • Ready today, no technical project

Dedicated

Your own treasure hunt app, with no team limit.

On request

  • 1 white-label mobile app included, in your colours
  • Server sized to your usage, then a fixed cost with no team limit
  • Separate environment and data, maintenance included
  • Extra white-label mobile apps available as an option

Studio

A treasure hunt custom-built for your project.

On request

  • Mechanics and game rules designed with you
  • Development and integrations on the Questovery foundation
  • Dedicated environment and priority support

Ready to launch your treasure hunt?